Mage Popp
Mage Popp
Leader Skill
Raises hero spell potency by 20%
LVL : 130
HP : 933
MP : 421
ATK : 246
DEF : 277
AGL : 355
WIS : 365
Move : 2
Weight : 60
Skills
Level Icon Name MP Element Range Description
1
Rescue Instant Transmission Spell 30
Straight line
Pulls all allies in area of effect up to 3 spaces closer
33
Smashing Explosion Spell 128
Front
Deals major Bang-type spell damage to all enemies in area of effect
54
Forbidden Five Finger Flares 105
3
Deals moderate Frizz-type spell damage to 1 enemy 5 times
54
Full-bodied Heat Spell 112
2-4
Deals major Sizz-type spell damage to 1 enemy, occasionally stuns
82
Medroa 140
Straight line
Deals major spell damage to all enemies in area of effect, ignores some Light Damage Res and cannot be negated by HP preserve effects Turns needed: 2
Passive
Level
Name
Description
1
Raises max MP by 15
1
Raises WIS by 15
1
Grants Heavy Frizz Res and Heavy Crack Res
110
Raises spell potency/recovery by 2%
120
Raises spell potency/recovery by 2%
130
Raises spell potency/recovery by 2%
Awakening
Heart
Name
Description
1
Raises HP, MP, ATK, DEF, WIS and AGL by 5%
1
Action start on odd turns until turn 10: Raises WIS, Move and evasion rate for 3 turns
2
Raises Sizz resistance by 25
2
Raises HP, MP, ATK, DEF, WIS and AGL by 5%
3
Raises HP, MP, ATK, DEF, WIS and AGL by 5%
3
Raises spell potency/recovery by 5%
3
When any other ally is afflicted with a status ailment: Grants the user x1.5 spell potency/recovery for 1 turn This perk is also triggered by counterattacks and follow-ups
4
Raises Zam resistance by 25
4
Raises HP, MP, ATK, DEF, WIS and AGL by 5%
5
Raises HP, MP, ATK, DEF, WIS and AGL by 5%
5
Battle start: Greatly raises Spell Res for 3 turns
5
Raises spell potency/recovery by 5%
Element Resistance
Frizz
7500
Sizz
5000
Crack
7500
Woosh
-5000
Bang
0
Zap
-5000
Zam
5000
Status Ailment Resistance
Sleep
10000
Poison
-10000
Physical Lock
0
Spell Lock
5000
Martial Lock
0
Breath Lock
0
Bind
5000
Stun
0
Blind
0
Curse
0
Paralysis
0
Confusion
0
Charm
-10000