Meena
Meena
Leader Skill
Raises hero DEF by 30%
LVL : 130
HP : 1011
MP : 398
ATK : 182
DEF : 337
AGL : 390
WIS : 268
Move : 3
Weight : 60
Skills
Level Icon Name MP Element Range Description
1
Strength 37
1-3 (incl. self)
Heals a moderate amount of HP and occasionally raises ATK, DEF, WIS and AGL for 1 ally for 3 turns
31
The Fool 90
2-4
Deals major martial damage to 1 enemy, occasionally lowers ATK, DEF, WIS, and AGL for 3 turns
54
The Devil 95
Front
Deals major Zam-type martial damage to all enemies in area of effect
80
The True Devil 95
Front
Deals major Zam-type martial damage to all enemies in area of effect, raises damage taken for 3 turn(s) Can only be used in Wheel of Fortune state
80
Wheel of Fortune 116
Self
Heals a major amount of HP for the user, nullifies damage 1 time for 99 turns, unleashes the true power of Strength/The Fool/The Devil for 3 turns Turns needed: 2
80
The True Fool 90
2-4
Deals major surehit martial damage to 1 enemy, lowers ATK, DEF, WIS, and AGL for 3 turn(s) Can only be used in Wheel of Fortune state
80
True Strength 37
1-3 (incl. self)
Heals a major amount of HP and raises ATK, DEF, WIS and AGL for 1 ally for 3 turn(s) Can only be used in Wheel of Fortune state
Passive
Level
Name
Description
1
Raises max HP by 30
1
Raises max MP by 15
1
When any other ally attacks: 50% chance to attack with The Tower if enemy is within 2 to 4-space range
110
Raises martial potency/recovery by 2%
120
Raises martial potency/recovery by 2%
130
Raises martial potency/recovery by 2%
Awakening
Heart
Name
Description
1
Raises HP, MP, ATK, DEF, WIS and AGL by 5%
1
When triggering a martial effect: Rarely triggers the martial effect 2 times in succession, lowers damage/recovery of 2nd martial effect by 50%
2
Raises Zap resistance by 25
2
Raises HP, MP, ATK, DEF, WIS and AGL by 5%
3
Raises HP, MP, ATK, DEF, WIS and AGL by 5%
3
Raises chance of Twinspiration by 20%
3
Raises martial potency/recovery by 5%
4
Raises Bang resistance by 25
4
Raises HP, MP, ATK, DEF, WIS and AGL by 5%
5
Raises HP, MP, ATK, DEF, WIS and AGL by 5%
5
Action start: Restores 8% of max MP
5
Raises martial potency/recovery by 5%
Element Resistance
Frizz
-5000
Sizz
-5000
Crack
0
Woosh
0
Bang
5000
Zap
5000
Zam
0
Battle road:
Status Ailment Resistance
Sleep
0
Poison
-10000
Physical Lock
0
Spell Lock
0
Martial Lock
5000
Breath Lock
0
Bind
5000
Stun
0
Blind
0
Curse
0
Paralysis
0
Confusion
-10000
Charm
10000