Dark Commander Hadlar
Dark Commander Hadlar
Leader Skill
Lowers enemy Sizz Res by 25%
LVL : 130
HP : 847
MP : 372
ATK : 299
DEF : 250
AGL : 257
WIS : 355
Move : 2
Weight : 50
Skills
Level Icon Name MP Element Range Description
1
Hell''s Claw 30
1
Deals physical damage (200% potency) to 1 enemy, occasionally lowers Spell Res for 3 turn(s)
40
Extreme Explosion Spell 114
Front
Deals major Bang-type spell damage to all enemies in area of effect
56
Extreme Heat Spell 99
Straight line
Deals major Sizz-type spell damage to all enemies in area of effect
Passive
Level
Name
Description
1
Raises max MP by 15
1
Raises WIS by 15
1
Battle start or action start: Grants the user x1.2 spell potency/recovery if user''s HP is 50% or over
110
Raises Extreme Heat Spell potency by 2%
120
Raises Extreme Heat Spell potency by 2%
130
Raises Extreme Heat Spell potency by 2%
Awakening
Heart
Name
Description
1
Raises HP, MP, ATK, DEF, WIS and AGL by 5%
1
Heals 50% of the user''s max HP when HP drops to 50% or less up to 2 times per battle
2
Raises Sizz resistance by 25
2
Raises HP, MP, ATK, DEF, WIS and AGL by 5%
3
Raises HP, MP, ATK, DEF, WIS and AGL by 5%
3
Raises spell potency by 5%
3
Raises spell potency by 5%
3
When attacked by enemy: Raises spell potency/recovery for 3 turns
4
Raises Crack resistance by 25
4
Raises HP, MP, ATK, DEF, WIS and AGL by 5%
5
Raises HP, MP, ATK, DEF, WIS and AGL by 5%
5
Raises spell potency by 5%
5
Raises spell potency by 5%
5
When attacked by enemy: Attacks with Hell''s Claw if enemy is within 1-space range
Element Resistance
Frizz
0
Sizz
5000
Crack
5000
Woosh
-5000
Bang
0
Zap
0
Zam
-5000
Status Ailment Resistance
Sleep
0
Poison
0
Physical Lock
0
Spell Lock
5000
Martial Lock
0
Breath Lock
0
Bind
-10000
Stun
-10000
Blind
0
Curse
0
Paralysis
10000
Confusion
5000
Charm
0
Talent Blossoming:
#
Name
Description
1
MP +30
MP +30
2
ATK +15
ATK +15
3
AGL +15
AGL +15
4
WIS +15
WIS +15
5
DEF +25
DEF +25
6
HP +25
HP +25
7
Raises Sizz-type spell potency by 1.5%
8
Raises Sizz-type spell brilliant by 1.5%
9
Raises Bang-type spell brilliant by 1.5%
10
Raises Bang-type spell potency by 1.5%
11
Raises Zam-type Physical Res by 5%
12
HP +50
HP +50
13
Raises Woosh-type Martial Res by 5%
14
Raises Woosh-type Physical Res by 5%
15
Raises Woosh-type Spell Res by 5%
16
Raises Woosh-type Breath Res by 5%
17
Stun Res +5%
Raises Stun Res by 5%
18
Hobble Res +5%
Raises Hobble Res by 5%
19
Reduces all damage by 1%
20
Confusion Res +5%
Raises Confusion Res by 5%
21
Spell Lock Res +5%
Raises Spell Lock Res by 5%
22
Raises Zam-type Spell Res by 5%
23
Raises Zam-type Breath Res by 5%
24
Raises Zam-type Martial Res by 5%
25
Zam Res +5.0%
Raises Zam Res by 5.0%
26
Stun Res +5%
Raises Stun Res by 5%
27
Woosh Res +5.0%
Raises Woosh resistance by 5.0%
28
Raises Sizz-type spell brilliant by 1.5%
29
Raises Extreme Explosion Spell potency by 20%
30
Raises Sizz-type spell potency by 1.5%
31
Raises Bang-type spell potency by 1.5%
32
Hobble Res +5%
Raises Hobble Res by 5%
33
Raises Bang-type spell brilliant by 1.5%
34
Lowers Bang-type spell MP cost by -10%
35
HP +25
HP +25
36
Lowers Sizz-type spell MP cost by -10%
37
HP +50
HP +50
38
Raises Extreme Heat Spell potency by 20%
39
Battle start or action start: Grants the user x1.2 spell potency/recovery if user''s HP is 50% or over
40
Raises Move and Self HP Healing Effect for 3 turns when HP drops to 50% or less, up to 2 times per battle