Malroth
Malroth
Leader Skill
Lowers enemy Zap Res by 25%
LVL : 130
HP : 932
MP : 399
ATK : 196
DEF : 297
AGL : 377
WIS : 359
Move : 2
Weight : 65
Skills
Level Icon Name MP Element Range Description
1
Deadly Breath 27
Straight line
Occasionally puts to sleep or envenomates all enemies in area of effect
36
Destroyer''s Bellow 93
Straight line
Deals major martial damage to all enemies in area of effect, occasionally poisons, rarely blinds, very rarely stuns
54
Lightning Storm 120
Rhombus
Deals major Zap-type spell damage to all enemies in area of effect, very rarely paralyses
Withering Glint 111
Front
Deals major martial damage to all enemies in area of effect, occasionally paralyses, rarely binds, very rarely curses
Passive
Level
Name
Description
1
Raises DEF by 20
1
Raises WIS by 15
1
Each time any other ally gets KO''d: For number of KO''d allies only, restores 300 HP and 80 MP to the user
110
Raises Lightning Storm potency by 2%
120
Raises Lightning Storm potency by 2%
130
Raises Lightning Storm potency by 2%
Awakening
Heart
Name
Description
1
Raises HP, MP, ATK, DEF, WIS and AGL by 5%
1
Battle start: Raises Move, DEF and Spell Res for 2 turns
2
Raises Crack resistance by 25
2
Raises HP, MP, ATK, DEF, WIS and AGL by 5%
3
Raises HP, MP, ATK, DEF, WIS and AGL by 5%
3
Raises Withering Glint potency by 5%
3
Raises Lightning Storm potency by 5%
3
Raises martial potency by 5%
4
Raises Woosh resistance by 25
4
Raises HP, MP, ATK, DEF, WIS and AGL by 5%
5
Raises HP, MP, ATK, DEF, WIS and AGL by 5%
5
Raises Withering Glint potency by 5%
5
Raises Lightning Storm potency by 5%
5
Raises martial potency by 5%
Element Resistance
Frizz
-5000
Sizz
-5000
Crack
5000
Woosh
5000
Bang
0
Zap
0
Zam
0
Battle road:
Status Ailment Resistance
Sleep
5000
Poison
0
Physical Lock
0
Spell Lock
0
Martial Lock
0
Breath Lock
-10000
Bind
0
Stun
5000
Blind
0
Curse
10000
Paralysis
0
Confusion
-10000
Charm
0
Talent Blossoming:
#
Name
Description
1
MP +15
MP +15
2
ATK +15
ATK +15
3
AGL +15
AGL +15
4
WIS +15
WIS +15
5
DEF +25
DEF +25
6
HP +25
HP +25
7
Raises martial potency by 1%
8
Raises Sleep success rate by 10%
9
Raises Zap-type spell brilliant by 1.5%
10
Raises Zap-type spell potency by 1.5%
11
Raises Sizz-type Physical Res by 5%
12
Raises Poison success rate by 10%
13
Raises Frizz-type Martial Res by 5%
14
Raises Frizz-type Physical Res by 5%
15
Raises Frizz-type Spell Res by 5%
16
Raises Frizz-type Breath Res by 5%
17
Confusion Res +5%
Raises Confusion Res by 5%
18
Martial Lock Res +5%
Raises Martial Lock Res by 5%
19
Reduces all damage by 1%
20
Sleep Res +5%
Raises Sleep Res by 5%
21
Stun Res +5%
Raises Stun Res by 5%
22
Raises Sizz-type Spell Res by 5%
23
Raises Sizz-type Breath Res by 5%
24
Raises Sizz-type Martial Res by 5%
25
Sizz Res +5.0%
Raises Sizz Res by 5.0%
26
Confusion Res +5%
Raises Confusion Res by 5%
27
Frizz Res +5.0%
Raises Frizz Res by 5.0%
28
Raises Paralysis success rate by 10%
29
MP +15
MP +15
30
Raises martial potency by 1%
31
Raises Zap-type spell potency by 1.5%
32
Martial Lock Res +5%
Raises Martial Lock Res by 5%
33
Raises Zap-type spell brilliant by 1.5%
34
Lowers Zap-type spell MP cost by -10%
35
HP +25
HP +25
36
Lowers martial MP cost by -5%
37
HP +50
HP +50
38
Deals major martial damage to all enemies in area of effect, occasionally paralyses, rarely binds, very rarely curses
39
Battle start: Massively raises Self HP Healing Effect for 99 turns
40
Heals the user to full HP when HP drops to 20% or less, 1 time per battle