Hell Raiser
Hell Raiser
Leader Skill
Raises undead spell potency by 10%
LVL : 120
HP : 825
MP : 318
ATK : 169
DEF : 258
AGL : 290
WIS : 294
Move : 2
Weight : 35
Skills
Level Icon Name MP Element Range Description
1
Lightning Rod 14
3
Deals minor Zap-type martial damage to 1 enemy, occasionally paralyses
28
Dominating Darkness 51
3
Deals moderate Zam-type spell damage to all enemies in area of effect
44
Evil Without End 118
Front
Deals major Zam-type spell damage to all enemies in area of effect and generates 500-damage evil spaces that target enemies and allies in that area for 2 turns
Passive
Level
Name
Description
1
Raises max MP by 10
1
Raises WIS by 10
100
Raises Evil Without End potency by 2%
110
Raises Evil Without End potency by 2%
120
Raises Evil Without End potency by 2%
Awakening
Heart
Name
Description
1
Raises HP, MP, ATK, DEF, WIS and AGL by 5%
1
Battle start: Greatly raises WIS and AGL for 3 turns
2
Raises Zap resistance by 25
2
Raises HP, MP, ATK, DEF, WIS and AGL by 5%
3
Raises HP, MP, ATK, DEF, WIS and AGL by 5%
3
Raises Evil Without End potency by 5%
3
When any other ally attacks: Occasionally triggers Lightning Rod if enemy is within 3-space range
4
Raises Woosh resistance by 25
4
Raises HP, MP, ATK, DEF, WIS and AGL by 5%
5
Raises HP, MP, ATK, DEF, WIS and AGL by 5%
5
Raises Paralysis success rate by 5%
5
Raises Evil Without End potency by 5%
Element Resistance
Frizz
0
Sizz
-5000
Crack
-5000
Woosh
5000
Bang
0
Zap
5000
Zam
0
Status Ailment Resistance
Sleep
0
Poison
0
Physical Lock
0
Spell Lock
5000
Martial Lock
0
Breath Lock
0
Bind
-10000
Stun
0
Blind
0
Curse
5000
Paralysis
10000
Confusion
0
Charm
-10000