Overkilling Machine
Overkilling Machine
Leader Skill
Raises inorganic physical potency by 20%
LVL : 130
HP : 810
MP : 265
ATK : 426
DEF : 358
AGL : 384
WIS : 155
Move : 2
Weight : 50
Skills
Level Icon Name MP Element Range Description
1
Hunter''s Bow 28
3
Deals physical damage (195% potency) to 1 enemy
32
Crackerwhack 56
Radius 1
Deals physical damage (250% potency) to all enemies in area of effect, rarely stuns
52
Atomic Blade 58
Front
Deals Frizz-type physical damage (250% potency) to all enemies in area of effect
Ignite Blade 66
1-3
Deals Frizz-type physical damage (320% potency) to 1 enemy, occasionally greatly lowers DEF for 3 turn(s)
Passive
Level
Name
Description
1
Raises ATK by 15
1
Raises AGL by 20
1
Battle start: Greatly raises ATK and Spell Res for 2 turns
110
Raises Atomic Blade potency by 2%
120
Raises Atomic Blade potency by 2%
130
Raises Atomic Blade potency by 2%
Awakening
Heart
Name
Description
1
Raises HP, MP, ATK, DEF, WIS and AGL by 5%
1
Raises Move by 1
2
Raises Woosh resistance by 25
2
Raises HP, MP, ATK, DEF, WIS and AGL by 5%
3
Raises HP, MP, ATK, DEF, WIS and AGL by 5%
3
Raises Atomic Blade potency by 5%
3
Raises Ignite Blade potency by 5%
4
Raises Bang resistance by 25
4
Raises HP, MP, ATK, DEF, WIS and AGL by 5%
5
Raises HP, MP, ATK, DEF, WIS and AGL by 5%
5
Raises Atomic Blade potency by 5%
5
Raises Ignite Blade potency by 5%
Element Resistance
Frizz
0
Sizz
-5000
Crack
0
Woosh
5000
Bang
5000
Zap
-5000
Zam
0
Battle road:
Status Ailment Resistance
Sleep
0
Poison
0
Physical Lock
0
Spell Lock
0
Martial Lock
0
Breath Lock
0
Bind
5000
Stun
5000
Blind
-10000
Curse
0
Paralysis
10000
Confusion
-10000
Charm
0
Talent Blossoming:
#
Name
Description
1
MP +15
MP +15
2
ATK +15
ATK +15
3
AGL +15
AGL +15
4
WIS +15
WIS +15
5
DEF +25
DEF +25
6
HP +25
HP +25
7
Raises Frizz-type physical potency by 1.5%
8
Raises Frizz-type physical brilliant by 1.5%
9
Raises physical brilliant by 1%
10
Raises physical potency by 1%
11
Raises Zap-type Physical Res by 5%
12
HP +100
HP +100
13
Raises Sizz-type Martial Res by 5%
14
Raises Sizz-type Physical Res by 5%
15
Raises Sizz-type Spell Res by 5%
16
Raises Sizz-type Breath Res by 5%
17
Confusion Res +5%
Raises Confusion Res by 5%
18
Blind Res +5%
Raises Blind Res by 5%
19
Reduces all damage by 1%
20
Stun Res +5%
Raises Stun Res by 5%
21
Hobble Res +5%
Raises Hobble Res by 5%
22
Raises Zap-type Spell Res by 5%
23
Raises Zap-type Breath Res by 5%
24
Raises Zap-type Martial Res by 5%
25
Zap Res +5.0%
Raises Zap Res by 5.0%
26
Confusion Res +5%
Raises Confusion Res by 5%
27
Sizz Res +5.0%
Raises Sizz Res by 5.0%
28
Raises Frizz-type physical brilliant by 1.5%
29
MP +15
MP +15
30
Raises Frizz-type physical potency by 1.5%
31
Raises physical potency by 1%
32
Blind Res +5%
Raises Blind Res by 5%
33
Raises physical brilliant by 1%
34
Lowers physical MP cost by -5%
35
HP +25
HP +25
36
Lowers Frizz-type physical MP cost by -10%
37
Raises physical potency/recovery by 15%
38
Deals Frizz-type physical damage (320% potency) to 1 enemy, occasionally greatly lowers DEF for 3 turn(s)
39
Action start on even turns until turn 10: Occasionally grants x1.5 physical potency/recovery for 1 turn
40
Battle start: Greatly raises ATK and Spell Res for 2 turns