Darkonium Slime
Darkonium Slime
Leader Skill
Raises slime martial potency by 20%
LVL : 130
HP : 543
MP : 446
ATK : 179
DEF : 580
AGL : 339
WIS : 175
Move : 2
Weight : 50
Skills
Level Icon Name MP Element Range Description
1
Super Charge 0
Self
Restores a moderate amount of the user''s MP and raises the user''s Tension for 1 turn
31
Darkonium Light 56
1-3 (incl. self)
Heals a major amount of HP and removes some status ailments for 1 ally
52
Darkonium Ray 111
Fan (Long)
Deals major martial damage to all enemies in area of effect
Passive
Level
Name
Description
1
Raises DEF by 20
1
Raises AGL by 20
1
Reduces damage by 45% and raises ability MP cost by 30%
110
Raises Darkonium Ray potency by 2%
120
Raises Darkonium Ray potency by 2%
130
Raises Darkonium Ray potency by 2%
Awakening
Heart
Name
Description
1
Raises HP, MP, ATK, DEF, WIS and AGL by 5%
1
Action start on odd turns until turn 10: Raises AGL, and martial potency/recovery for 3 turns
2
Raises HP, MP, ATK, DEF, WIS and AGL by 5%
2
Raises all element Res by 5
3
Raises HP, MP, ATK, DEF, WIS and AGL by 5%
3
Raises Darkonium Ray potency by 5%
3
When attacked by enemy: Heals 10% of the user''s max HP
4
Raises HP, MP, ATK, DEF, WIS and AGL by 5%
4
Raises all element Res by 5
5
Raises HP, MP, ATK, DEF, WIS and AGL by 5%
5
Raises Darkonium Ray potency by 5%
5
Raises max HP by 100
Element Resistance
Frizz
5000
Sizz
5000
Crack
5000
Woosh
5000
Bang
5000
Zap
5000
Zam
5000
Status Ailment Resistance
Sleep
5000
Poison
5000
Physical Lock
5000
Spell Lock
5000
Martial Lock
5000
Breath Lock
5000
Bind
5000
Stun
5000
Blind
5000
Curse
5000
Paralysis
5000
Confusion
5000
Charm
-10000