Summer Angel Seraphi
Summer Angel Seraphi
Leader Skill
Raises martial potency/recovery by 10%
LVL : 130
HP : 890
MP : 465
ATK : 184
DEF : 328
AGL : 404
WIS : 220
Move : 2
Weight : 50
Skills
Level Icon Name MP Element Range Description
1
Helpful Rescue 62
Straight line
Grants moderate regeneration to all allies in area of effect for 3 turns, pulls them up to 2 spaces closer
31
Angelic Surf 78
1-3 (incl. self)
Heals a major amount of HP and raises Breath Res for all allies in area of effect for 3 turns
52
Sunshine 110
Front
Deals moderate Frizz-type martial damage to all enemies in area of effect 5 times, rarely lowers ATK for 3 turns
Passive
Level
Name
Description
1
Raises max HP by 30
1
Raises max MP by 15
1
Battle start: Raises AGL and Move for 3 turns
110
Raises Sunshine potency by 2%
120
Raises Sunshine potency by 2%
130
Raises Sunshine potency by 2%
Awakening
Heart
Name
Description
1
Raises HP, MP, ATK, DEF, WIS and AGL by 5%
1
When any ally (incl. self) is attacked by enemy: Heals with More Helper Seraphi if the user or ally is within 1 to 2-space range (incl. self), up to 3 times per battle
2
Raises Woosh resistance by 25
2
Raises HP, MP, ATK, DEF, WIS and AGL by 5%
3
Raises HP, MP, ATK, DEF, WIS and AGL by 5%
3
Raises Sunshine potency by 5%
3
When making a martial attack or when user or ally heals 1 HP or over with a martial effect: Raises martial potency/recovery for 3 turns
4
Raises Zap resistance by 25
4
Raises HP, MP, ATK, DEF, WIS and AGL by 5%
5
Battle start: Greatly raises Breath Res for 3 turns
5
Raises HP, MP, ATK, DEF, WIS and AGL by 5%
5
Raises Sunshine potency by 5%
Element Resistance
Frizz
0
Sizz
-5000
Crack
-5000
Woosh
5000
Bang
0
Zap
5000
Zam
0
Status Ailment Resistance
Sleep
0
Poison
0
Physical Lock
0
Spell Lock
0
Martial Lock
5000
Breath Lock
0
Bind
-10000
Stun
0
Blind
0
Curse
0
Paralysis
-10000
Confusion
10000
Charm
5000